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#81
Citizen Alpha Game Posts / Re: Chapter 1: Troubleshooters...
Last post by CrustyGeek - June 11, 2017, 11:26:20 AM
Bzzzz

Beeep Booop

Whoosh

Not even a tingle!

The door opens up to a long snaking corridor. The lights are flickering and you can hear a faint, but rather annoying, buzzing.

[gm] before moving on, can you both roll a D20?[/gm]
#82
Citizen Alpha Game Posts / Re: Chapter 1: Troubleshooters...
Last post by tyrion - June 11, 2017, 11:01:04 AM
[blockquote]Rolled 1d20 : 10, total 10[/blockquote]
#83
Citizen Alpha Game Posts / Re: Chapter 1: Troubleshooters...
Last post by CrustyGeek - June 11, 2017, 10:56:14 AM
[gm]Roll roll roll![/gm]
#84
Citizen Alpha Game Posts / Re: Chapter 1: Troubleshooters...
Last post by tyrion - June 11, 2017, 07:01:44 AM
"That's the spirit" laughs Sally slapping T heartily on the back, "And don't worry about your eye, you have two" stepping up to the red banded reader.
#85
Citizen Alpha Game Posts / Re: Chapter 1: Troubleshooters...
Last post by kitkatman - June 10, 2017, 05:11:59 PM
"argh"
.......
"argh oh my god that hurts"
...........
"Oh great now i can not see out of my eye"
#86
Citizen Alpha Game Posts / Re: Chapter 1: Troubleshooters...
Last post by CrustyGeek - June 10, 2017, 05:07:52 PM
Oh dear.

Terrance is in pain.

A lot of pain.

Searing pain.

Also - he is now blind in one eye.

Though the door does open. This room has two doors. One has an iris reader with a red band and the other has an iris reader with a green band.

[ooc]This is fun![/ooc]

[gm]Who fancies going next?  :badger: :badger: :badger:[/gm]
#87
Citizen Alpha Game Posts / Re: Chapter 1: Troubleshooters...
Last post by kitkatman - June 10, 2017, 11:37:45 AM
"i guess i should as we are a team" says t stepping up to the eye scanner and bracing himself.
[blockquote]Rolled 1d20 : 20, total 20[/blockquote]
#88
Citizen Alpha Game Posts / Re: Chapter 1: Troubleshooters...
Last post by tyrion - June 09, 2017, 11:11:10 PM
"Ooh, are you gonna have a go now?" clapped Sally giddily
#89
Games Looking for Players / Re: The Age of Steam - Tales f...
Last post by Espatier - June 09, 2017, 08:37:09 AM
I'm interested in this and I would like to make a character that works with trains?
#90
GM and Players Lounge / Roll for shoes
Last post by Gryffydd65 - June 08, 2017, 03:50:20 AM
Anyone play roll for shoes? I might run this if interest is shown, just Google it, rules are only likeeight lines.